The technology to extrude plastic in order to form a physicalrepresentation of a 3D model has been around since the mid to late 80s.
The early 90s were probably lessthan 1000 3D printers in the world.

Now there is approaching hundreds of thousands if not a million.

We are building the printers thatare enabling the innovators of tomorrow.

Apartment, I first look at it and I’m like “Can I print this?” I’m really excited. So MakerBot, in 2008, was the first to condense and, sort of, reduce the cost and simplify this crazy.

Lab gear into, now, a desktop tool.

You could get a thousand dollarmachine bring it home put it together and 3D print something, and that wasthe absolute bleeding edge of access of sophistication at that scale. We definitely started more in, like, the hobbyist maker movement and then as we, sort of, matured as a company we realized that a lot of.

The peopleactually bought or printers were sort ofprofessional users as well as educators.

That being said though a lot ofthose people were also makers.

Those machines that our parentcompany was selling were anywhere between half a million and a million dollars.

To get the Cupcake CNC for anywhere between $1000, $2000 is a steal. That massive shrinking in cost is what opened up access in waysthat we hadn’t seen before. The hardware has becomea lot more polished and easy to use. Now there’s a little sensor insideof it.

A lot faster, they all have,like, Wi-Fi which is cool. This is probably one the mostfuturistic things I’ve done: I was on a plane and I had Wi-Fi and I was like, “Oh I want to printthat thing for my Nintendo switch”, so I printed itfrom an airplane and then I sent it towork and then I was watching it print outwhy it was like flying across the ocean.

Talking about everybodybeing able to access a 3D printer and almost to the point.

Of having it be as commonplace as a microwave.

The microwave, however, it’s becoming almost ascommonplace as a chalkboard in schools.

Had access to a 3D printingin my college. Here at MakerBot, we are enabling students to have access to those printers from thekindergarten years. I’ve been working with printers forabout ten years and imagine a kid that starts playing with a 3D printer from you know elementary school just thinking about what they could do, it’s uh, it’s really humbling in a way. They’re in 7000 schools and then they’re also in, like, the Lockheed Martin’s of theworld. Anyone who knows Minecraft basicallyknows how to 3D model and their, like, brains are just. They can, like, export models fromminecraft and print them right away.

Super cool it’s sort of likePromethean technology that anyone can get whatthey want out of it. What we’re really excited about onthe hardware side is the experimental extruder.

Printers have a magnet on them anyone can make any toolhead for it. Basically is hackable the plans are online. You could print different materialfrom anyone. We’ve seen tattoo printers hacked. We’ve seen bio printers hacked. I mean a lot of what our printers are used for in the medical field is pre-visualization. It’s the same logic of what happensif I had an idea.

In my hands versus if I had an idea in a flat screen in a 2D representation. For example, this doctor was creating thesetumors after being scanned. Printing the tumor before trying to extract it gives him such a better idea of what he’s going tobe facing once he’s in there. This is one of our most successful. They need to have a replacement ofthese.

Items fairly constantly because they are growing. By having a 3D printer execute on these, you can have that item be customizedevery single time at a cost affordableprice. If you wanted to create somethinglike this in a traditional method like injectionmolding you’re talking about several tenthsof thousands of dollars worth of molds.

It, it’s probably not even five dollarsworth of material. As you see the object in your hands and you’re able to to interact with it you get so much moreinformation than just by thinking about theproblem and ultimately better serve the kids.

That are going to be benefiting. The industry is growingsubstantially. The prices are coming down, the accessibility is going up. The tools are becoming easier use. So I just see it permeating every facet of life. If I can empower 100 designers.

Who are trying to make an impact forthe better in their worlds and in. So that everybody can have thatopportunity of you know you have a problemversus solution for it.

Way tofind a solution for it.

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